WebAssembly+Go とりあえず逃がしておく
c:\Users\ebata\Desktop\codelab-master>set GOOS=js
c:\Users\ebata\Desktop\codelab-master>set GOARCH=wasm
c:\Users\ebata\Desktop\codelab-master>go build -o main.wasm
package main
import (
"fmt"
"syscall/js"
)
type Test struct {
Num int
}
func (t *Test) Print(this js.Value, args []js.Value) interface{} {
fmt.Println(t)
return nil
}
func (t *Test) Twice(this js.Value, args []js.Value) interface{} {
t.Num *= 2
return nil
}
func (t *Test) Add(this js.Value, args []js.Value) interface{} {
t.Num += args[0].Int()
return nil
}
func (t *Test) GetNum(this js.Value, args []js.Value) interface{} {
return js.ValueOf(t.Num)
}
func registerCallbacks() {
var test = &Test{
Num: 1,
}
js.Global().Set("test", js.ValueOf(
map[string]interface{}{
"Print": js.FuncOf(test.Print),
"Twice": js.FuncOf(test.Twice),
"Add": js.FuncOf(test.Add),
"GetNum": js.FuncOf(GetNum),
},
))
}
func main() {
c := make(chan struct{}, 0)
registerCallbacks()
<-c
}
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Go wasm</title>
</head>
<body>
<script src="wasm_exec.js"></script>
<script>
const go = new Go();
WebAssembly.instantiateStreaming(fetch("main.wasm"), go.importObject).then((result) => {
go.run(result.instance);
});
</script>
<script>
function getNum(){
console.log(test.getNum())
}
</script>
<button onClick="test.Print();" id="runButton" >print</button><br>
<button onClick="test.Twice()" id="runButton">twice</button><br>
<button onClick="test.Add(1)" id="runButton">add</button><br>
<button onClick="test.GetNum()" id="runButton">get test.Num</button><br>
</body>
</html>